NPainter (work in progress)
A downloadable tool for Linux
NPainter is a free fast and simple digital software created from scratch. the most important goal is provide a powerful and lightweight tool for beginner and amateur art artists as well semi-professional artists.
This project is under work in progress, however a demo is provided right now to evaluate the following current features:
- Brush Engine similar to popular manga software
- Bucket Fill with Antialiasing + Gap Closing
- Canvas View Control: zoom, rotation, moving, mirror
- First bits of Intuitive UI/UX
This demo only works on Linux but Windows is planned after more important features are implemented.
Follow development at: twitter or mastodon
if you liked it, you can support me with a coffee cup
Status | In development |
Category | Tool |
Platforms | Linux |
Author | mrgaturus |
Tags | 2D, Brushes, linux, Painting, PNG |
Code license | GNU General Public License v3.0 (GPL) |
Links | Source code, Twitter, Mastodon |
Install instructions
How to run on Linux systems:
- extract "npainter" folder
- inside extracted "npainter" folder execute "npainter" file
the following shortcuts are for demo purposes, proper shortcut manager & customization is planned
Canvas Control:
- Delete -> Clear all Canvas
- CTRL + Z -> Undo
- CTRL + Y -> Redo
- CTRL + S -> Save PNG
Canvas View:
- Space + Click -> Move Canvas
- Space + SHIFT + Click -> Zoom Canvas
- Space + CTRL + Click -> Rotate Canvas
- Right Click -> Eyedropper
Dependencies on Linux:
- XInput2: pen pressure support
- X11 & OpenGL 3.3: gui toolkit
- Zenity (temporal): save png dialog
most linux distributions ship those dependencies
Comments
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Really snappy and pen support worked for me without a hitch through the itch installer (Bazzite/Fedora Silverblue with opentabletdriver installed in an arch box via a ujust script included in Bazzite). It's very clear there's still a lot to be implemented, some menu items simply don't do anything, but all the basics are there and feel great.
glad to hear you liked it and pen pressure worked on a non common setup ^^.
Right now i'm developing tiled layer system which is the biggest part of this project, after that and more gui toolkit rework i would be able to implement planned features more quickly
such layer system includes 25 blending modes, layer folders, layer masks and most important clipping group
Tried demo with debian testing:
/lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by ./npainter)
Debian testing has 2.37.
Tried building from source:
Error: Could not read package info file in /home/luser/bin/apps/npainter/npainter.nimble;
... Reading as ini file failed with:
... Invalid section: .
... Evaluating as NimScript file failed with:
... /usr/lib/nim/lib/system/dragonbox.nim(78, 1) Error: constructor procs are only supported in C++
... printPkgInfo() failed.
...Just a FYI. Keep the hard work, It looks rad :D .
Thank you for testing!!!, i builded it with arch linux, so i will update demo binary building on debian to be more universal
Regarding building manually from sources if you used Nim package from debian it is also outdated, I will update README.md adding how to install latest Nim
I used this to install Nim universally https://github.com/dom96/choosenim
Windows binaries are planned but first i will work on layer system, I did Linux first because 3 reasons:
Let me know if you want me to test something. I use debian testing in a couple of PCs (tower [nvidia] /laptop [intel).
i updated build, compiled with ubuntu 16.04 LTS, it should work on any 2016 and above distro
It's working now. Seems very responsible. Looking good.