Hey i love your art software alot could you add a feature where you can change the color of the canvas in the settings and add an icon to the art software itself and the option to make custom brushes soon and dockers and animation features?
1) the canvas code allows change canvas color, set transparent and even change the transparent checkerboard colors, it's only left a GUI code to adjust that.
2) about the icon the program is still very early and the gimp pepper logo is temporal (probably is copyrighted by some image research lab)
3) if you look at my Mastodon there is a post of a mockup about how brush presets would look. Right now I'm focusing more in engine stuff before continue with GUI, this order would guarantee high quality code
4) frame by frame animation features are for a very future 2.x, the core architecture is designed to embrace such future features :)
Really snappy and pen support worked for me without a hitch through the itch installer (Bazzite/Fedora Silverblue with opentabletdriver installed in an arch box via a ujust script included in Bazzite). It's very clear there's still a lot to be implemented, some menu items simply don't do anything, but all the basics are there and feel great.
glad to hear you liked it and pen pressure worked on a non common setup ^^.
Right now i'm developing tiled layer system which is the biggest part of this project, after that and more gui toolkit rework i would be able to implement planned features more quickly
such layer system includes 25 blending modes, layer folders, layer masks and most important clipping group
Thank you for testing!!!, i builded it with arch linux, so i will update demo binary building on debian to be more universal
Regarding building manually from sources if you used Nim package from debian it is also outdated, I will update README.md adding how to install latest Nim
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[Linux] when I click on "Settings" from the File menu, nothing happens.
Menus do nothing right now, those are just placeholder for now, except File -> Open, Save and Export PNG
Hey i love your art software alot could you add a feature where you can change the color of the canvas in the settings and add an icon to the art software itself and the option to make custom brushes soon and dockers and animation features?
i'm glad you loved it :)
About the future features you ask:
1) the canvas code allows change canvas color, set transparent and even change the transparent checkerboard colors, it's only left a GUI code to adjust that.
2) about the icon the program is still very early and the gimp pepper logo is temporal (probably is copyrighted by some image research lab)
3) if you look at my Mastodon there is a post of a mockup about how brush presets would look. Right now I'm focusing more in engine stuff before continue with GUI, this order would guarantee high quality code
4) frame by frame animation features are for a very future 2.x, the core architecture is designed to embrace such future features :)
Haven't tried it yet but added to my tool collection ;)
Edit: I've tried it! It feels like a professional's tool.
:D
Really snappy and pen support worked for me without a hitch through the itch installer (Bazzite/Fedora Silverblue with opentabletdriver installed in an arch box via a ujust script included in Bazzite). It's very clear there's still a lot to be implemented, some menu items simply don't do anything, but all the basics are there and feel great.
glad to hear you liked it and pen pressure worked on a non common setup ^^.
Right now i'm developing tiled layer system which is the biggest part of this project, after that and more gui toolkit rework i would be able to implement planned features more quickly
such layer system includes 25 blending modes, layer folders, layer masks and most important clipping group
Tried demo with debian testing:
/lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38' not found (required by ./npainter)
Debian testing has 2.37.
Tried building from source:
Error: Could not read package info file in /home/luser/bin/apps/npainter/npainter.nimble;
... Reading as ini file failed with:
... Invalid section: .
... Evaluating as NimScript file failed with:
... /usr/lib/nim/lib/system/dragonbox.nim(78, 1) Error: constructor procs are only supported in C++
... printPkgInfo() failed.
...Just a FYI. Keep the hard work, It looks rad :D .
Thank you for testing!!!, i builded it with arch linux, so i will update demo binary building on debian to be more universal
Regarding building manually from sources if you used Nim package from debian it is also outdated, I will update README.md adding how to install latest Nim
I used this to install Nim universally https://github.com/dom96/choosenim
Windows binaries are planned but first i will work on layer system, I did Linux first because 3 reasons:
Let me know if you want me to test something. I use debian testing in a couple of PCs (tower [nvidia] /laptop [intel).
i updated build, compiled with ubuntu 16.04 LTS, it should work on any 2016 and above distro
It's working now. Seems very responsible. Looking good.